Sunday, March 30, 2014

Layer Locking and Multiple Selection

I have modified my planning level to allow the player to lock different colors from being modified. This means that they will be unable to insert, delete, or do anything else to instructions of the locked color(s). This is an important feature that will allow the user to perform group selections on a desired set of colors.

I still need to think about what should happen if the layer that an undo or redo operation wants to modify is locked.

I am also starting to work on keeping track of which instructions the user has selected. This will enable the user to move, copy, or delete multiple tiles at once.

No comments:

Post a Comment